package world;


	public enum BlockElement {
		Element_Void(0),
		Element_Stone(1),
		Element_Dirt(2),
		Element_Water(3),
		Element_Air(4),
		Element_Grass(5),
		Element_Wood(6),
		Element_leaf(7),
		Element_Glass(8),
		Element_Sand(9),
		Element_Unbreakable(10),
		Element_Entity(11),
		Element_StaticEntity(12),
		Element_NumTypes(13);
	
	private int ElementID;
	
	BlockElement(int i){
		ElementID=i;
	}
	
	public int GetElementID(){
		return ElementID;
	}
	
	
	
	}//end of block type

